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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0000509 | Cheat Engine | (No Category) | public | 2016-09-28 22:53 | 2016-09-28 22:53 | ||||||||
Reporter | chase0 | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | tweak | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | Windows 7 x64 | ||||||||||
Summary | 0000509: Structure dissect doesn't recalculate pointer-based addresses after Open Process [v6.5.1] | ||||||||||||
Description | When the address of the structure in Structure dissect window is specified as a pointer (e.g.: [[[Game.GAME::gGameEngine]+0C58]+9C]) the effective address being used by the window is not recalculated when a new process gets opened. | ||||||||||||
Tags | No tags attached. | ||||||||||||
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Date Modified | Username | Field | Change |
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2016-09-28 22:53 | chase0 | New Issue |