MantisBT - Cheat Engine
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0000434Cheat Engine(No Category)public2016-02-21 13:132016-02-23 02:20
Assigned ToDark Byte 
Platformx64OSWindows 7 x64OS VersionSP1
Summary0000434: TTreeNodes.GetNodeFromIndex: Consistency error - count too big
DescriptionI had a reversed structure open in the structure dissect window, with a lot of child structures open (these were a mix of reversed and auto-created structures).
Then, I figured CE would close all of them up so I selected the same structure from the Structure menu.
That's when the error popped.

Please note that I have both cleanup boxed checked (see attached screenshot).

Thanks for fixing!
Steps To ReproduceStart CE and attach to process.
Make sure your structure cleanup settings are the same as mine (see attached screenshot).

Open up the Structure dissect window, put in and address and select a reversed structure.

Open up about 20 pointers (make sure some a reversed, some are auto-generated - just to be sure) and leave them all open.

Select the currently selected structure from the 'Structure' menu again (yes, even if it's selected).

The error should pop immediately.

Note: Expect CE to go zombie (you will need to end task via task manager).
Additional Information
TagsNo tags attached.
Attached Fileszip (22,590) 2016-02-21 13:13

2016-02-21 13:14   
Forgot: CE
Dark Byte   
2016-02-23 02:20   
should be fixed now (github)

Issue History
2016-02-21 13:13CsimbiNew Issue
2016-02-21 13:13CsimbiFile Added:
2016-02-21 13:14CsimbiNote Added: 0000937
2016-02-22 13:09Dark ByteAssigned To => Dark Byte
2016-02-22 13:09Dark ByteStatusnew => acknowledged
2016-02-23 02:20Dark ByteNote Added: 0000939
2016-02-23 02:20Dark ByteStatusacknowledged => resolved
2016-02-23 02:20Dark ByteResolutionopen => fixed
2016-06-05 15:18JptnucIssue cloned: 0000468