The unrandomizer is a feature designed to replace certain routines commonly used in games to produce
random values. At a very simple level then, for an example, there may be a game that uses a randomizer
routine to decide on a player's turn. Enabling the unrandomizer would then cause CE to try and stop this
random occurrence, and try to fix the outcome (for example to force a particular players turn).
The unrandomizer won't work in all cases. It will only handle routines that it knows about. In most cases and
for most users, this will not be used, as it's more of an advanced/experimental feature.