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"Find out what reads..." problem; suggestions?

 
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aerion
How do I cheat?
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PostPosted: Sun Jun 10, 2007 7:36 am    Post subject: "Find out what reads..." problem; suggestions? Reply with quote

Targeted Process : spellforce2.exe (Spellforce 2 Dragon Storm)
Problem : game crash after attaching the debugger.

First of all, hi, I'm new here so take it easy on me when it comes to assembly or advanced stuff, I don't know anything about it, but I'm learning... slowly...
Also, please don't tell me "read through the forum and you'll find the answer", I don't need that, I just need to find some pointers for this specific game, that's all.

Now to my problem, here's what I do: I find the address of the thing I want to modify (let's say Stone/Silver/Lenya); I find out what writes to that address (see cep00.jpg), I search for the value CE proposes and find 2 addresses; I add the code manually to the list (see cep01.jpg). So far so good.
Now the thing that drives me crazy; I select the pointer and try to find out what reads from this pointer, CE asks me to attach the debugger, I confirm; I go back to the game and it stutters for a few seconds, then spits out this error (see cep02.jpg), then I have to terminate it, else my computer freezes for a while.

Did I do something wrong? here's my configuration of CE (see sett.jpg).

If anyone knows a solution, or at least a easy-to-understand alternative for really deep pointer finding, I beg you to help me.

Thank you.

P.S. If I expressed myself in a weird way, forgive me, I'm not a native english speaker.

EDIT Everything worked just fine with the CE Tutorial's Step 8, but then the tutorial is there just to give a general idea of the thing, and has only 1 address for the pointers to the pointers to the rest of the pointers.



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Labyrnth
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PostPosted: Mon Jun 11, 2007 5:52 am    Post subject: Reply with quote

Try unchecking stealth mode [Kernal ]
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aerion
How do I cheat?
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PostPosted: Mon Jun 11, 2007 8:55 am    Post subject: Reply with quote

Unchecked it, tried to find out what reads again, instant crash...
I also tried to attach CE to the process BEFORE starting to scan, successful even (meaning it didn't crash instantly).
Find out what writes/accesses worked just fine, but when I try to find out what reads, crash.
It drives me a bit nuts, mainly because I know it SHOULD work, I just don't know what to do to make the game stop telling me to screw off...
I'd try to freeze the game, but I STILL need to change the value in-game for the debugger to find the code (that crashes it btw, if I stop the debugger without Alt+Tabbing back to the game before, the game will work).
I'm just clueless...

On a side note, does CE have any compatibility issues with Daemon Tools?
I remember it asked me upon install if I plan to use any debugger on this machine, because it's incompatible or something, but I've completed Step 8 of the Tutorial with no problems so I didn't think that it causes any problems.
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ravicus
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PostPosted: Mon Jun 11, 2007 11:10 am    Post subject: Reply with quote

The debugger does cause many games to crash, I'm not really sure why, though.
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Labyrnth
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PostPosted: Mon Jun 11, 2007 1:47 pm    Post subject: Reply with quote

I use daemon tools, and i have no problems so i would say it has nothing to do with it.
I have experienced crashes like your talking about before, Some times changing settings it will work. Others you just have to deal with read/write.
Or if you can get it in window mode set a bp on the address in ollydbg.
* Olly will do a system lockup if you are in full screen on the game when it breaks.
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aerion
How do I cheat?
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PostPosted: Mon Jun 11, 2007 2:19 pm    Post subject: Reply with quote

Quote:
Or if you can get it in window mode set a bp on the address in ollydbg.


OK you got me there... I can't get it into window mode, it just doesn't have that function.
And what do you mean by "set a bp on the address in ollydbg"?
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Labyrnth
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PostPosted: Mon Jun 11, 2007 3:18 pm    Post subject: Reply with quote

Set break point, try to use some common methods for making games go window mode.
edit target line with -w -win or -window -windowed
Also try alt+enter sometimes this works.

If all else fails also try tools to make it go window mode, such as DXwnd


Last edited by Labyrnth on Tue Jun 12, 2007 12:01 pm; edited 1 time in total
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kkid28
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PostPosted: Mon Jun 11, 2007 4:20 pm    Post subject: Reply with quote

Try attaching the debugger, then go right back to the game without searching for anything. Just to see if the problem is caused by the debugger and the Alt+Tab. Confused
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aerion
How do I cheat?
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PostPosted: Tue Jun 12, 2007 11:57 am    Post subject: Reply with quote

Seems there isn't any way to enable windowed mode for that game, no command line, no setting, and no Alt+Enter...

Ah well, guess I'll just go along with it and search for the addresses manually every time... who'd think it's such a pain in the arse to get some stones, silver and weed when you need them...
And there I was making such a nice trainer interface lol

This might be one of those untrainable games out there (wich would explain why NO tariner exists for it, although there was a small one for the previous version... wonder how that guy did it)
But thanks anyway.
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Labyrnth
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PostPosted: Tue Jun 12, 2007 12:11 pm    Post subject: Reply with quote

Well i doubt it is untrainable, You can always make a trainer to do something even if it is just for the client side only.

They have a trainer for it as well. You can see talk of it here.
Also there is one on game copy world.
http://spellforce.jowood.com/forum/showthread.php?threadid=32858
http://www.gamershell.com/download_16977.shtml
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