 |
Cheat Engine The Official Site of Cheat Engine
|
| View previous topic :: View next topic |
| Author |
Message |
handlingcfg How do I cheat?
Reputation: 0
Joined: 01 Sep 2019 Posts: 9
|
Posted: Wed May 20, 2026 10:44 am Post subject: is there a way for ssd friendly and partial ramdisk searches |
|
|
hello,
modern games uses a lot of ram and sometimes, just searching takes too much time for some extreme cases.
example, in ghost recon windlands, some datas written to byte pointers with encryption, so i need to search unknown initial value and all the bytes.
when i do this, 50-100 gb data written for the search and it takes 5-10 minutes for consecutive searches.
what i want to do is, ram based partial searches and filter them with not changed searches.
ammo type datas are not changing without firing, so, in theory ce can search first 1 gb block, store that results completely in ram, after few seconds of consecutive "not changed" next searches, total size would be significally smaller, after filtered results, second 1 gb block and others would filtered and combined to main search with same style .
this kind of searches would decrease total time for searches too (only for stable numbers)
|
|
| Back to top |
|
 |
Csimbi I post too much
Reputation: 98
Joined: 14 Jul 2007 Posts: 3386
|
Posted: Wed May 20, 2026 1:33 pm Post subject: |
|
|
The consecutive scans are actually quite fast for me - I have a 2TB SATA 3 SSD.
The problem is, CE creates three copies during the first scan.
So, when you would find 25GBytes worth or results, CE will copy that twice.
I made a suggestion on making that smarter and use only 1 copy (and hence save time and storage space), and that recommendation was not implemented yet.
|
|
| Back to top |
|
 |
Dark Byte Site Admin
Reputation: 474
Joined: 09 May 2003 Posts: 25931 Location: The netherlands
|
Posted: Wed May 20, 2026 2:07 pm Post subject: |
|
|
check the checkbox for active memory only and click the red cross next to it.
Go to the game, access the value once, and then scan. This will make it so the scan only scans memory that has been accessed recently
and make sure mem_mapped is disabled (unless you've targeted an emulator)
_________________
Tools give you results. Knowledge gives you control.
Like my help? Join me on Patreon so i can keep helping |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|