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How can i convert cheatengine cheats to gameshark cheats

 
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Losplagos
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PostPosted: Fri Sep 29, 2006 11:42 pm    Post subject: How can i convert cheatengine cheats to gameshark cheats Reply with quote

I often play playstion games on emulaters and i would like to be able to convert the cheats i use cheatengine for into gameshark cheats such as 006fb7b0 value 664 how would i convert that and others like it when a example of a gameshark code is
80144F50 F08E
80144F52 02FA

thats actually 2 gameshark codes but they do 1 thing.
there is a 8 digit memory adress in a gameshark code then a hex value to change in that memory location so im saying make 80144f50 have the value f08e which is 61582 and 80144f52 should have the value 02fa which is 762 i think.

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Pory
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PostPosted: Fri Sep 29, 2006 11:47 pm    Post subject: Re: How can i convert cheatengine cheats to gameshark cheats Reply with quote

Losplagos wrote:
I often play playstion games on emulaters and i would like to be able to convert the cheats i use cheatengine for into gameshark cheats such as 006fb7b0 value 664 how would i convert that and others like it when a example of a gameshark code is
80144F50 F08E
80144F52 02FA

thats actually 2 gameshark codes but they do 1 thing.
there is a 8 digit memory adress in a gameshark code then a hex value to change in that memory location so im saying make 80144f50 have the value f08e which is 61582 and 80144f52 should have the value 02fa which is 762 i think.


This is a wild guess, but I'd assume 80144F50 is the address and F08E is the value in hex... don't take my word for it.

I have no idea how you would "convert" that though, I don't think it's possible because the addresses probably differ between platform.

One more thing, judging by your name... are you trying to do this for Resident Evil 4? :P

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Losplagos
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PostPosted: Sat Sep 30, 2006 12:00 am    Post subject: Reply with quote

yes the 8 digit part is the memory adress while the 4 digit is the hex value.I would like conversions for ps1 and ps2 gameshark if possible i will settle for one if i have too peferably playstation one coversions because i have way more ps1 games than ps2 games.I
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Dark Byte
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PostPosted: Sat Sep 30, 2006 1:52 am    Post subject: This post has 1 review(s) Reply with quote

try to find a common address as gameshark code and ce address and fidn out the difference
then try to recalculate all other cheat engine addresses with the same difference

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Losplagos
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PostPosted: Sat Sep 30, 2006 2:42 am    Post subject: Reply with quote

could you explain a little more on how i would go about doing that.Right now im trying to compare the diffrences between my gameshark codes and my cheatengine codes by subtracting the cheat engine adress from the gameshark adress and comparing the diffrences after converting it to decimal.And i can make gameshark format codes that way but that just mess's with the memory in areas in ways i dont whant it would be a complete accident to get a real working code that does something.
I can compare the Experience modifier 80144970 gameshark address to my ce 006fb7b0 experience modifier address but it does not give me a working code.

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jeff_7214
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PostPosted: Mon Dec 30, 2013 9:55 am    Post subject: Re: How can i convert cheatengine cheats to gameshark cheats Reply with quote

Losplagos wrote:
I often play playstion games on emulaters and i would like to be able to convert the cheats i use cheatengine for into gameshark cheats such as 006fb7b0 value 664 how would i convert that and others like it when a example of a gameshark code is
80144F50 F08E
80144F52 02FA

thats actually 2 gameshark codes but they do 1 thing.
there is a 8 digit memory adress in a gameshark code then a hex value to change in that memory location so im saying make 80144f50 have the value f08e which is 61582 and 80144f52 should have the value 02fa which is 762 i think.


ok first thing first find game shark codes that work for the game that you are wanting to use. Next use the cheat engine to find the code for the same thing. Lets say the first game shark code you have is that 80144F50 F08E is your health so in your cheat engine find the address that deals with your health lets say it's the 006fb7b0 is the address and the value of that address is 664. now that you have them both that the highest one which in this case it's the game shark code 80144F52 - (CE address) 006fb7b0 and get you answer (7FA497A2).

Now what you do is find all the codes you want in CE and add them to your answer ex. ammo address in CE is 0061A028. 7FA497A2 + 0061A028 = 800637CA. So 800637CA would be your game shark code for the ammo in that game. As for the value in this ex. 80144F50 F08E the F08E is the value so with the health in cheat engine it was 664 so for the game shark it would be 0664 like this 80144F50 0664 or 80144F50 0298. as for the ammo code say we want 999 ammo so you would put it in looking like this
800637CA 0999 or 800637CA 0E37. Either way it should work just fine .

Pretty just find working code in game shark and address in cheat engine then take GS - CE and that would be your base address to use to find all the codes you want, and remember the last four spots of the code is the value you want for your code. I hope this helps you.

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chi89333
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PostPosted: Thu May 01, 2025 10:06 am    Post subject: build launch acrology in sim city 2000 expse 2.05 cheattable Reply with quote

Hi

i am playing sim city 2000 on emulator on Epsxe 2.05 and ill like to get a working game shark code to build launch acrology at the start of a new game ty so much
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