Posted: Thu Feb 29, 2024 3:42 am Post subject: How to see which opcodes are executed using cheat engine.
Is there a way to see which opcodes are executed in game when something is done in game ?
For example if there is an "Attack" button in game and I click it which opcodes are run through that I can see in disassembler that makes the game character to "Attack" in game
or vice versa
If there is an "Defend" button in game and I click it which opcodes are run through that I can see in disassembler that makes the game character to "Defend" in game
Any help guidance will be very appreciated.
Thanks
Joined: 09 May 2003 Posts: 25611 Location: The netherlands
Posted: Thu Feb 29, 2024 3:45 am Post subject:
use ultimap /ultimap2 or the code filter
ultimap uses intel CPU's and code filter works for everything, but requires a valid list of instructions to watch
with these tools you can tell it when something has been executed and when something hasn't, and then that way filter down till you have a list of codes only executed when the thing you're looking for has happened _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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Thank you Dark Byte
I was able to use code filter to find which opcodes are executed, and found 7.
Now what I want to do is have those those opcodes executed when a certain condition is met by using script instead of pressing the button.
Something like:
Code:
If my game character health < 50 then
execute those opcodes
end
I know the address for the health, so I can do that part
but I don't know how to get those opcodes executed just like as if the button was pressed when the condition is met.
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