Posted: Mon Feb 05, 2024 1:58 am Post subject: What are all those pointer paths when we pointer scan ?
As the title says, when we pointer scan for pointer paths we get multiple results. What are all of those pointer paths? Like where do they come from, its not feasible for the game to have all those different paths coded in game logic for lets say health value for example, where do all of those pointer paths come from ?
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