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Debugger on Apple M2 Chip
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Samsei
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Joined: 26 Jan 2024
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PostPosted: Tue Feb 13, 2024 2:23 am    Post subject: Reply with quote

The problem obviously lies with Rosetta(2). If I start an application with Rosetta2 (forced), the debugger works (e.g. Death must Die)

The debugger does not work with native applications. (e.g. Death Stranding).
BitSlicer works without problems.
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Dark Byte
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PostPosted: Tue Feb 13, 2024 10:00 am    Post subject: Reply with quote

And the gdb/lldb debugserver interface still doesn't work for you?
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Samsei
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Joined: 26 Jan 2024
Posts: 12

PostPosted: Tue Feb 13, 2024 1:02 pm    Post subject: Reply with quote

Unfortunately, GDB cannot be easily installed on an M processor. I have looked at some "workarounds" but no solution seems to me to be really good and functional.

As I understand it, I can't really attach the LLDB debugger to cheat engines. I still get the message "Debugger attach timeout". (Path: /Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver)

Launch command:

firstTry:
/Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver 0.0.0.0:1234

second Try:
/Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver 0.0.0.0

third try:
/Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver


Unfortunately, I cannot understand the error here, so I am open to new input regarding the LLDB debugger.

---

Unfortunately, starting the debugger via terminal and trying to establish the connection manually does not work.
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