Posted: Mon Jan 29, 2024 9:34 am Post subject: need help finding static address
im kinda new to CE. i used to hack tekken 7 with CE which was a pretty straightforward process. a few simple scans will usually lead me to some static addresses i can work with. but when it comes to tekken 8, same method simply won't work. i find no static addresses and when i try to attach a debugger to the dynamic ones game crashes. it seemed they've added some kind of anti cheat mechanism.
Posted: Mon Jan 29, 2024 4:14 pm Post subject: Re: need help finding static address
liquidsnake wrote:
im kinda new to CE. i used to hack tekken 7 with CE which was a pretty straightforward process. a few simple scans will usually lead me to some static addresses i can work with. but when it comes to tekken 8, same method simply won't work. i find no static addresses and when i try to attach a debugger to the dynamic ones game crashes. it seemed they've added some kind of anti cheat mechanism.
is there something else i can do here?
Regarding the debugger crash, try going to the debugger settings and switching to VEH debugger if you're not already using that one. Another option might be to click the option to try and make the debugger not detected while using Windows debugger. Whichever one you're already on (VEH or Windows), try the other debugger.
If those don't work, and your system supports DBVM, try activating DBVM and using the DBVM debugger.
If none of that works they might have an actual anti cheat you could probably bypass if you launch the game with x64dbg+ScyllaHide plugin to disable the game's self crashing on debug.
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