Posted: Sun Jan 21, 2024 9:35 am Post subject: Teleport Cheat Adapting 32bit Script To 64bit ASM
Anyone know what registers and flags I need to push to the stack on my compare to jump to my key checking code?
Been out of the loop for a while I'm trying to adapt a 32bit ASM teleport script using GetAsyncKeyState checking if the key is up or down to a 64bit game?
OK thanks for the quick reply, what I was hoping was we could just push all 64bit registers and flags using single commands like in 32bit Asm but from my limited research it's not looking like that's been implemented which is a shame!
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