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L4ppland How do I cheat?
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Joined: 19 Jan 2024 Posts: 2
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Posted: Fri Jan 19, 2024 8:15 pm Post subject: OHK game help |
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I have a small question, I am currently making a cheat table on cheat engine, for the moment no problem, and I wanted to do a one hit kill so I am looking for my values and all I find is the good value for the life of my mobs problem when I kill a mob I agree that this one is not dead
is I don't understand why this is happening for anyone who wants to know I'm starting with cheat engine I have the basics but I don't know all of them yet
thank you for your help and your response
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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Fri Jan 19, 2024 8:43 pm Post subject: |
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You will likely need to filter out any mobs that have had their health manipulated. For example, you can try something like this:
| Code: | enemy:
cmp [eax+8],(float)1
jle originalcode
mov [eax+8],(float)1 |
For your injection point, use an instruction that is accessing all health values constantly.
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L4ppland How do I cheat?
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Joined: 19 Jan 2024 Posts: 2
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Posted: Fri Jan 19, 2024 8:48 pm Post subject: |
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| sorry for my English I have already found the value constantly the thing is that all the mobs that I one shot die but are not but I always have the indicator that it is there even though it is dead
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LeFiXER Grandmaster Cheater Supreme
Reputation: 20
Joined: 02 Sep 2011 Posts: 1069 Location: 0x90
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Posted: Fri Jan 19, 2024 9:30 pm Post subject: |
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| The entity continues to live because you make the change to the health value after the check if the entity is dead. Look for a more suitable location for your injection script.
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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Fri Jan 19, 2024 11:37 pm Post subject: |
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| L4ppland wrote: | | sorry for my English I have already found the value constantly the thing is that all the mobs that I one shot die but are not but I always have the indicator that it is there even though it is dead | -Paste your script here in its entirety.
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