I don't have time to look into it but at a quick glance, my guess is a debugger is used and control taken away to codecave to execute it or maybe the whole game code is copied and game made to think it's not altered but I don't see stealthedit requiring user to find the game scanners/checks so I doubt that's happening. I could be completely wrong and it's using some revolutionary method i don't know of
You can do the same in c++ to get around scanners. Just code a simple vehdebugger, bp and take control away from game code, execute your own code and profit. I am very certain steatlhedit is doing this too, has to be too if it's so simple to use. _________________
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