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Pointer scan doesn't work with Yuzu emulator

 
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Jgius
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Joined: 11 May 2023
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PostPosted: Thu May 11, 2023 7:12 am    Post subject: Pointer scan doesn't work with Yuzu emulator Reply with quote

I need to get the static address of a property of the switch game that I'm playing on Yuzu, but the function "Pointer scan for this address" can't find any results.

Here's the options of the Pointer scanner:
Max different offset per node: 3
Allow scanners to connect at runtime: NO
Base address must be in specific range: NO
Pointers must end with specific offsets: NO
Connect to pointerscan node: NO
Nr of threads scanning: 12 (Normal)
Maximum offset value: 4095
Max Level: 7
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Dark Byte
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PostPosted: Thu May 11, 2023 8:24 am    Post subject: This post has 1 review(s) Reply with quote

as it's an emulator the offset value has to be the size of the memory of the emulated system.

So 4294967296 for a nintendo switch

perhaps the emurpm plugin on github can help a little

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++METHOS
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PostPosted: Thu May 11, 2023 9:40 am    Post subject: Reply with quote

Dark Byte wrote:
as it's an emulator the offset value has to be the size of the memory of the emulated system.
-I did not know that. But that explains why I had better results with much larger offsets when using the pointer scanner on an older emulator once.

Thank you, DB.
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Dark Byte
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PostPosted: Thu May 11, 2023 10:33 am    Post subject: Reply with quote

Oops, i'm wrong. offset should be emulated system memory size+base offset the emulated memory starts

and i forgot about big endian for switch

yeah, not gonna work

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PostPosted: Thu May 11, 2023 10:43 am    Post subject: Reply with quote

Thank you for the clarification.
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