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[QUESTION]How to get static address like: xx::<.ctor>y

 
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prprdogs
How do I cheat?
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Joined: 05 Aug 2022
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PostPosted: Fri Aug 05, 2022 8:44 am    Post subject: [QUESTION]How to get static address like: xx::<.ctor>y Reply with quote

I found CheatEngine haves some address like this:
Game.Player::<.ctor>b_280_1+offset. Because I need to code by python , so, I need a static address to hook it, but In fact it is not a static address.
So, How does CheatEngine generate that address. Does it use like THREADSTACK0 or something?



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ParkourPenguin
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PostPosted: Fri Aug 05, 2022 9:56 am    Post subject: Reply with quote

It's more complicated than you think.
https://github.com/cheat-engine/cheat-engine/tree/master/Cheat%20Engine/MonoDataCollector

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prprdogs
How do I cheat?
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PostPosted: Fri Aug 05, 2022 9:11 pm    Post subject: Reply with quote

ParkourPenguin wrote:
It's more complicated than you think.


Source code seems to find module named “mono.dll” and reads all necessary functions address then vias pipe to talk ce.

My first question is how does ce know these functions params? such as class, image etc. And where the source code is.

Second question:
After finding mono.dll module, Can I use it as static address and add some offset to locate my target code?
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