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How do I open a table file with lua

 
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DxKE
How do I cheat?
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Joined: 30 Sep 2021
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PostPosted: Tue Oct 12, 2021 3:31 pm    Post subject: How do I open a table file with lua Reply with quote

Hii , I want to add a .reg file with my trainer and make a lua so that if i press a button in the form, that .reg file will execute .Anyone know how to open table files do this?
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LeFiXER
Grandmaster Cheater Supreme
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PostPosted: Tue Oct 12, 2021 3:41 pm    Post subject: Reply with quote

.reg = registry file. I suggest you change your extension; however, you can open a file like this:
Code:

shellExecute('path_to_file', 'open', 'SW_SHOWNORMAL')


Don't forget to escape backslashes i.e. instead of '\' use '\\'.
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DxKE
How do I cheat?
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PostPosted: Tue Oct 12, 2021 4:22 pm    Post subject: Reply with quote

LeFiXER wrote:
.reg = registry file. I suggest you change your extension; however, you can open a file like this:
Code:

shellExecute('path_to_file', 'open', 'SW_SHOWNORMAL')


Don't forget to escape backslashes i.e. instead of '\' use '\\'.


Thank you so much, if I add the file in cheat engine table what would be the path?

For example, we can use playSound(findTableFile('sound.wav'))
is there anylike like this for other file type?
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LeFiXER
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PostPosted: Tue Oct 12, 2021 4:43 pm    Post subject: Reply with quote

You can use TrainerOrigin which sets a variable that contains the path of the trainer that launched Cheat Engine (Only set when launched as a trainer)
Code:

local path = TrainerOrigin


Other functions should you need them:
Code:

getFileList(Path:string, searchMask:string OPTIONAL, SearchSubDirs: boolean OPTIONAL, DirAttrib: integer OPTIONAL): Returns an indexed table with filenames
getDirectoryList(Path:string, SearchSubDirs: boolean OPTIONAL): Returns an indexed table with directory names
extractFileName(filepath): Returns the filename of the path
extractFileExt(filepath): Returns the file extension of the path
extractFileNameWithoutExt(filepath): Returns the filename of the path, without the extension
extractFilePath(filepath): Removes the filename from the path
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