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CT for AC4 (Black Flag) 1.07 doesn't work. Help!

 
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zarnivop2
How do I cheat?
Reputation: 0

Joined: 03 Oct 2014
Posts: 5

PostPosted: Sat Jun 23, 2018 1:36 pm    Post subject: CT for AC4 (Black Flag) 1.07 doesn't work. Help! Reply with quote

Current version of AC4 is 1.07. The CT in question is "Assassins Creed 4 Black Flag - Steve Andrew CT Release v1.9.5.CT"

Pressing space does not toggle the Stealth cheat.Sme soes to "AC4v1.07+7.CT" and "AC4v1.08+7.CT"

Here follows the code from "Assassins Creed 4 Black Flag - Steve Andrew CT Release v1.9.5.CT", I hope that's the entire code - my knowledge in this is equivalent to my knowledge in rocket science:
-----------------------------------------------------------------------------------------------
unregistersymbol(NoReloadAddress)
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>37</ID>
<Description>"[F2] Stealth Mode PRO (ColdFusion73)"</Description>
<Color>80000008</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>//Assassins Creed 4: Black Flag
//Stealth Mode (Pro Version)
//[Credit To: ColdFusion73]
[enable]
aobscan(StealthPRO,e8 ? ? ? ? 84 c0 75 ? 8b 4d ? 38 81 ? ? ? ? 75)
registersymbol(StealthPRO)

//AC4BFSP.exe+1285e74:
StealthPRO+7:
db eb

[disable]

StealthPRO+7:
db 75

unregistersymbol(StealthPRO)
----------------------------------------------------------------------------

Please, help
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CodeKiller
Advanced Cheater
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Joined: 30 Jun 2009
Posts: 87

PostPosted: Thu Jul 12, 2018 7:33 am    Post subject: Reply with quote

Why using CT for such game when you have trainers to do the job ??? (unless you are trying to create your how trainers of course)

https://www.gamecopyworld.com/games/pc_assassins_creed_4.shtml

By the way if the script cannot be activated (AOB scan failed) it means the game version is not the right one I guess (the address you are scanning is not in memory).
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FreeER
Grandmaster Cheater Supreme
Reputation: 53

Joined: 09 Aug 2013
Posts: 1091

PostPosted: Thu Jul 12, 2018 8:10 am    Post subject: Reply with quote

Can't speak for them but I prefer tables myself for a number of reasons
A) I feel I can trust them a bit more because I can look at the relevant code more easily before it's run. Yes you can disassemble an exe but then you have to look at all of the code (or at least the imports and where GetProc etc. are used and well)

B) If it's out of date or doesn't work like I want I happen to have enough knowledge that I might be able to change it

C) I might learn something new if I do see how they did it.

D) sometimes I've been working on my own table and haven't managed to track down a value for whatever reason and just want a hint as to what/where it is (eg. value type or confirm if it's in the same data structure etc.)

_________________
https://github.com/FreeER/ has a few CE related repos
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zarnivop2
How do I cheat?
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Joined: 03 Oct 2014
Posts: 5

PostPosted: Sat Jul 14, 2018 11:16 am    Post subject: Reply with quote

CodeKiller wrote:
Why using CT for such game when you have trainers to do the job ??? (unless you are trying to create your how trainers of course)


By the way if the script cannot be activated (AOB scan failed) it means the game version is not the right one I guess (the address you are scanning is not in memory).


A good reason is that these trainers are full of viruses. CT files are transparent.
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