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WTa How do I cheat?
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Joined: 20 Jan 2018 Posts: 6
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Posted: Wed Jan 24, 2018 11:56 am Post subject: Tutorial Step 9 (x64) |
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| I'm wondering is it a bug, but "team numbers" are not assigned when you start the tutorial. The "game" requires a "Restart" button to be pressed once until it assigns any "players" to teams since it's visible on Dissect data after that only.
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OldCheatEngineUser Whateven rank
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Joined: 01 Feb 2016 Posts: 1586
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Posted: Wed Jan 24, 2018 12:17 pm Post subject: |
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not a bug.
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FreeER Grandmaster Cheater Supreme
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Joined: 09 Aug 2013 Posts: 1091
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Posted: Wed Jan 24, 2018 3:46 pm Post subject: |
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| Hm, I found 0x10 set to 1/2 without pressing restart, though I did press the attack buttons to get the opcode/addresses since I didn't have pointers for x64...
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TheyCallMeTim13 Wiki Contributor
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Joined: 24 Feb 2017 Posts: 976 Location: Pluto
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Posted: Wed Jan 24, 2018 4:10 pm Post subject: |
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| FreeER wrote: | | Hm, I found 0x10 set to 1/2 without pressing restart, though I did press the attack buttons to get the opcode/addresses since I didn't have pointers for x64... |
Same here, just with offset 0x14 on mine.
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WTa How do I cheat?
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Joined: 20 Jan 2018 Posts: 6
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Posted: Mon Jan 29, 2018 4:25 am Post subject: |
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At least in the videos they're doing it on YouTube they do not need to restart game to see that team number in dissected data structure. There's difference then between 32 and 64?
I mean that they don't need to do anything after scanning HP value. I have to press attack at least AFTER I have dissected data.
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OldCheatEngineUser Whateven rank
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Joined: 01 Feb 2016 Posts: 1586
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Posted: Mon Jan 29, 2018 11:41 am Post subject: |
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there is small differences between tutorial 3.3 and 3.4
in your case you might wanna expand the pointers.
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About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
| STN wrote: | | i am a sweetheart. |
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