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Flag Pointer Problem

 
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GreatUnknown
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PostPosted: Sun Aug 20, 2017 12:17 am    Post subject: Flag Pointer Problem Reply with quote

I've found the flag in Batman origins for special moves, and I need to find a stable pointer for it. However I can't, I have tried the manual way but any address I look for doesn't come up and threes no offset. And I've tried pointer scanning, at 5000 offset level 7 and stooped the scan after 30 mins as I was advised After re-scans I ended up eventually with one pointer which ended up changing and becoming unreliable.
Can anyone help? I'm loosing it over this :/

The pointer keep flashing back from the address it's pointing to to a bunch of ?? unfortunately I can only show what I get when I try find out what writes to this address.



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dl748
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PostPosted: Sun Aug 20, 2017 6:48 pm    Post subject: Reply with quote

I don't use the pointer scanner anymore, I only do manual. You need to figure out whats writing the address to the global variable BatmanOrigins.g_LEngineDefaultPoolId+8954. This is a changing variable (mostly due to a bad coding design). You should follow the code down the stack to find out whats writing to it.
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Dark Byte
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PostPosted: Mon Aug 21, 2017 3:42 am    Post subject: Reply with quote

Quote:
and stooped the scan after 30 mins

that just means you can throw away all the results.


Anyone telling you to stop the scan is wrong as that's not how the pointerscan works

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