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Cheat engine have asm logger ?

 
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karaulov
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PostPosted: Mon Oct 03, 2016 11:21 am    Post subject: Cheat engine have asm logger ? Reply with quote

How to create breakpoint in CE and print data from registers(string/int etc) to file ?
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sbryzl
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PostPosted: Mon Oct 03, 2016 11:44 am    Post subject: Reply with quote

In the memory view you can right click on the memory address / data breakpoint / break and trace.

In the disassembly view you can right click on instruction / break and trace instruction.

After tracing is complete you can export to file from the tracer / file / save results to disk as text file ctrl+alt+s.
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karaulov
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PostPosted: Mon Oct 03, 2016 12:11 pm    Post subject: Reply with quote

It can save string from EBP to file ?

I need dump all string from EBP of selected code. (for example)

trace cant do it
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sbryzl
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PostPosted: Mon Oct 03, 2016 12:30 pm    Post subject: Reply with quote

Dark Byte wrote:
There are two stringlists, but none of them are searchable that easily

memory view->view->references strings (finds all the strings that are directly referenced by code)
in that list you can press ctrl+f to bring up an simple search

Then there's also "all strings"
memory view->view->all strings


tick "strings must match reg exp"
and then fill in a regular expression for finding it and click generate string map and then click on show list

it's a lot less easy to use, BUT with the regular expression you can also give very specific rules on the strings it finds (I really never use them, but I think they do support rules like no numbers, or numbers+text only, but not sure)

forum.cheatengine.org/viewtopic.php?t=576605

The other thing you can do is write a lua script to accomplish your task. There is really nothing simple since what you want is very specific and also requires multiple levels of coding.
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Dark Byte
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PostPosted: Mon Oct 03, 2016 1:19 pm    Post subject: Reply with quote

just use lua and setBreakpoint and on breakpoint write the registervalue as text to a file
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