- Open world
- Action combat where you have to dodge
- Open world PvP (without factions)
- No gender-locked classes
- No instanced bullshit
- No oversexualized female or mandatory super gay male costumes (not a Korean MMO)
- Good story
- Stat points and skill points-based builds
- Good optimization
Really really hope it's not gonna turn out to suck like Blade & Soul and Black Desert Online did. So sad how so many MMORPGs get so many things (almost) right but then do these things to ruin it all.
I think the full loot system in yellow zones is too harsh though. Promotes griefing (ganging up on weaker players and knocking them down over and over again etc). You should only be able to steal someone's entire inventory in red or black zones imo.
Quote:
Full loot is enforced in the red PvP zones in the world. Yellow zones have a knockout system instead of losing your whole inventory. Players who knock you out in the Yellow Zones will receive silver equal to your loss in gear durability. When knocked out, a popup window gives players the option to wait 35 seconds to get up or to die. When a player chooses to die (for example, when a hostile player is camping their body) they will drop their full inventory.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum