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Manually initialize VEH debugger for CE?

 
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Venxa
How do I cheat?
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Joined: 11 May 2016
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PostPosted: Mon May 16, 2016 4:18 pm    Post subject: Manually initialize VEH debugger for CE? Reply with quote

Hello,
My cheat engine 6.5 (64bit) isn't able to inject dll in a certain process. However, i can inject the dlls i want by editing the import table or using PH2 to inject those dlls.
Can i load VEHDebugger dll and manually initialize it for CE? so it doesn't have to inject and it just uses the currently injected dll?
If not, How do i fix/bypass that error on cheat engine?
(failed to inject blabla try process picker)
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Dark Byte
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PostPosted: Mon May 16, 2016 7:14 pm    Post subject: Reply with quote

next version VEH debug should only fail if it can't find the dll exports (which in worst case scenario you can manually define before activating)
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Venxa
How do I cheat?
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Joined: 11 May 2016
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PostPosted: Mon May 16, 2016 8:06 pm    Post subject: Reply with quote

Cheat engine 6.6 or a quick patch soon? Shocked
#Hyped
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mgr.inz.Player
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Joined: 07 Nov 2008
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Location: W kraju nad Wisla. UTC+01:00

PostPosted: Tue May 17, 2016 8:25 am    Post subject: Reply with quote

6.5.1 soon... one or few weeks.



You can try my build "Cheat Engine 6.5.1 RC1 - 18 V 2016.7z"
https://googledrive.com/host/0BwMAnE6mjogMX0lxTlJ0S2FhZms/

(CE 6.5.1 RC1 plus recent patches from SVN)


 

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Venxa
How do I cheat?
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Joined: 11 May 2016
Posts: 3

PostPosted: Thu May 19, 2016 4:41 pm    Post subject: Reply with quote

Psst DB,
Code:
if symhandler.getmodulebyname('vehdebug'+prefix+'.dll',mi) then
      exit; //no reattach supported right now

Remove this, if i inject the dll manually it will never get initialized like that. i had to patch this line in CE in order to let it initialize VEH debugger.
Or maybe if the module exist, check if the exported variable (not there atm) "initialized : bool" is true. if not, it will resume the initialization process.
Thanks a lot for the new CE Wink
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