Create at least one pointermap for each computer and use them in the same pointer scan. Increase your max level/offset as well; L5 / 2048 isn't that much. If the scan is taking too long or is using up too much disk space, get more pointermaps if you have the RAM and/or get the probable end offset(s) yourself using what instructions access that address.
If you have a good enough knowledge of asm, it might be faster to just backtrace an instruction that accesses that address to find out where the program is getting that from.
Edit: I read osu is written in C# on the .NET Framework. Generally, finding reliable static pointers is harder in programs running off a VM (i.e. .NET programs). You will probably be better off hooking some instruction that accesses that address. If there aren't any good instructions, use other addresses in the same structure. If you still can't find any, use instructions that access pointers to any of those addresses (they don't have to be static). _________________
I don't know where I'm going, but I'll figure it out when I get there.
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