I doubt you'll be able to discern it just from that instruction alone. That's why it says "probably" in that guess of the pointer value.
However, you do seem to have a decent lead to the base pointer's location with that previous instruction: mov eax,[SupremeRulerUltimate.exe+A572A0]. Try to see how it calculates edi before that instruction and do so in the same manner. You might even be able to get away with just keeping that offset at 0x3E8BF*4, but I dunno if that could change between game and/or computer restarts. _________________
I don't know where I'm going, but I'll figure it out when I get there.
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