Posted: Tue Oct 02, 2012 11:38 am Post subject: walk through walls hack!
hey, i'm new here (:
i wanted i guide on how generaly works finding and creating the "walk through wall hack" in often games... i can't find any guide to it
Joined: 25 Jan 2006 Posts: 8587 Location: 127.0.0.1
Posted: Tue Oct 02, 2012 2:11 pm Post subject:
One method you can use is find one of your players position coords (x/y/z) and use the 'Find What Accesses This Address' feature of Cheat Engine.
After activating it, run into a wall or object. Then with the results you have trace through them and start debugging each section until you find the things you need. _________________
One method you can use is find one of your players position coords (x/y/z) and use the 'Find What Accesses This Address' feature of Cheat Engine.
After activating it, run into a wall or object. Then with the results you have trace through them and start debugging each section until you find the things you need.
and how do you find the players position coordinates?
Joined: 07 Aug 2015 Posts: 49 Location: Alabama , USA
Posted: Fri Feb 26, 2016 5:45 pm Post subject: Re: walk through walls hack!
PH_ wrote:
hey, i'm new here (:
i wanted i guide on how generaly works finding and creating the "walk through wall hack" in often games... i can't find any guide to it
I hacked my first walk through walls for Mana Khemia - Alchemists of Al-Revis (USA) without using ultimap. In the case for this game it is clipping 1 and no clipping 0.
Like atom0s said, it was near the x/y which means up/down and left/right.
It was below that for this game so it should be that way for most 2D games, I don't know about 3D games though. _________________
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