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Alan Samson How do I cheat?
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Joined: 25 Feb 2016 Posts: 8 Location: Ukraine
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Posted: Sat Feb 27, 2016 11:16 am Post subject: Address changes |
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So, I'm trying to make a script for, we say, a spell in-game, so I wouldn't edit it every time. I'm pasting the lowest address and db > bytes in script.
The problem is that the address changes everytime and it's not a pointer. My mate doesn't have such problem, his addresses are stable and everything works fine.
But... what should I do? Tried to reinstall it - nothing. Did the same thing over and over.
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hhhuut Grandmaster Cheater
Reputation: 6
Joined: 08 Feb 2015 Posts: 607
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Posted: Sat Feb 27, 2016 11:18 am Post subject: |
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Does the address of the spell change or the address where you want to inject the script?
What game is it?
Have you already tried some AOB stuff?
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Alan Samson How do I cheat?
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Joined: 25 Feb 2016 Posts: 8 Location: Ukraine
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Posted: Sat Feb 27, 2016 2:55 pm Post subject: |
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hhhuut wrote: | Does the address of the spell change or the address where you want to inject the script?
What game is it?
Have you already tried some AOB stuff? |
I use the lowest address in section where I edit spell, but it changes after every restart.
The game is DS2 SotFS.
With "AOB" I have only "AOB" coordinate in "teleport" section.
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realrbn Expert Cheater
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Joined: 22 Jan 2016 Posts: 112
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Posted: Sat Feb 27, 2016 2:56 pm Post subject: |
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Have you tried using the Pointer Scanner? If that isn't working, you should look at Rydians "Injection Copies" Tutorial.
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Alan Samson How do I cheat?
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Joined: 25 Feb 2016 Posts: 8 Location: Ukraine
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Posted: Sat Feb 27, 2016 3:09 pm Post subject: |
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realrbn wrote: | Have you tried using the Pointer Scanner? If that isn't working, you should look at Rydians "Injection Copies" Tutorial. |
Actually I'm newbie to CE :/
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realrbn Expert Cheater
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Joined: 22 Jan 2016 Posts: 112
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Posted: Sat Feb 27, 2016 3:17 pm Post subject: |
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Alan Samson wrote: | realrbn wrote: | Have you tried using the Pointer Scanner? If that isn't working, you should look at Rydians "Injection Copies" Tutorial. |
Actually I'm newbie to CE :/ |
You should look at some Tutorials. I suggest Stephan Chapmans Video series:
Code: | https://www.youtube.com/playlist?list=PLNffuWEygffbbT9Vz-Y1NXQxv2m6mrmHr |
His videos are what got me into Cheat Engine.
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ulysse31 Master Cheater
Reputation: 2
Joined: 19 Mar 2015 Posts: 324 Location: Paris
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Posted: Sat Feb 27, 2016 3:20 pm Post subject: |
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Post the code of the instruction which you are interested into, we might have a clue whether it's a pointer or not by peeking at it.
And yeah try to do pointer scans, it won't take long even if you are a newbie.
(i am pretty sure it's a pointer btw, since it works fine with your mate).
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Alan Samson How do I cheat?
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Joined: 25 Feb 2016 Posts: 8 Location: Ukraine
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Posted: Sat Feb 27, 2016 3:30 pm Post subject: |
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ulysse3131 wrote: | Post the code of the instruction which you are interested into, we might have a clue whether it's a pointer or not by peeking at it.
And yeah try to do pointer scans, it won't take long even if you are a newbie.
(i am pretty sure it's a pointer btw, since it works fine with your mate). |
Should I just post a code of script or...
And yeah, I checked, it's not a pointer.
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hhhuut Grandmaster Cheater
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Joined: 08 Feb 2015 Posts: 607
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Posted: Sat Feb 27, 2016 3:53 pm Post subject: |
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Screenshot of the table maybe ...
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Alan Samson How do I cheat?
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Joined: 25 Feb 2016 Posts: 8 Location: Ukraine
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Posted: Sat Feb 27, 2016 3:58 pm Post subject: |
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Here are some.
http :// imgur. com /a/wUDjk
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ulysse31 Master Cheater
Reputation: 2
Joined: 19 Mar 2015 Posts: 324 Location: Paris
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Posted: Sat Feb 27, 2016 5:33 pm Post subject: |
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Guessing you use a downloaded cheat table right ?
Well, assuming you did make the cheat engine tutorial and you are indeed able to determine whether an address is being pointed to, let's consider point scans on several levels don't work here.
The address which you are interested in, "find out what writes to" it (if no result, find out what accesses). Do you have many results.
Your best shot here would be to hook a code line that is solely working with the address which you are interested in. That's fairly easy to do, you check code lines writing or accessing ur address, then you select them and right click them in the memory viewer and you check how many addresses these code lines are affecting.
If the code line only affects your address, it's a good candidate, you'll need to hook it to retrieve the address that you want (really easy, CTRL+A, CTRL+I).
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