Posted: Mon Sep 28, 2015 1:02 pm Post subject: Getting a parent pointer? (Get all bots in Assault Cube)
Hi,
I have managed to find the base address (bot's health points) in the game Assault Cube.
I know from another forum that there is a pointer that holds a list of pointers containing all bots information.
What is the easiest/fastest way to find the (parent?) pointer that holds the list of bots? Is there a common way that will work for other games too?
Go do a 4-byte search, check hex, and type in the base address for the structure you did find.
In addresses that hold the address of your structure, find what accesses and see if they do so at an offset. If so that's their position in that structure. _________________
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