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kitesan Expert Cheater
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Joined: 01 May 2014 Posts: 124
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Posted: Sat Feb 21, 2015 6:04 am Post subject: Module list CE? |
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| Does CE have a module list of the dubegged program?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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Posted: Sat Feb 21, 2015 7:16 am Post subject: |
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Memory view->view->enumerate modules and symbols
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kitesan Expert Cheater
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Joined: 01 May 2014 Posts: 124
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Posted: Sat Feb 21, 2015 7:32 am Post subject: |
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| thanks alot, and how to find the very end of a module?
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SteveAndrew Master Cheater
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Joined: 02 Sep 2012 Posts: 323
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Posted: Sat Feb 21, 2015 4:39 pm Post subject: |
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| kitesan wrote: | | thanks alot, and how to find the very end of a module? |
With a little lua:
| Code: |
module="kernel32.dll"
moduleBase=getAddress(module)
moduleSize=getModuleSize(module)
if moduleBase~=nil and moduleSize~= nil then
print(string.format("%s base: %x, %s size: %u bytes", module, moduleBase, module, moduleSize))
moduleEnd=moduleBase+moduleSize
print(string.format("%s end: %x", module, moduleEnd))
end
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You get the module size and add it to the module base...
moduleEnd will equal the address after the end of the module.
Or use the GetModuleInformation API if coding something yourself not within CE or Lua https://msdn.microsoft.com/en-us/library/ms683201(v=vs.85).aspx with the MODULEINFO structure which contains a "SizeOfImage".
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kitesan Expert Cheater
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Posted: Sat Feb 21, 2015 5:14 pm Post subject: |
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| thanks alot
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pakarmy How do I cheat?
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Joined: 23 Feb 2015 Posts: 1
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