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[Help] What do red addresses mean?

 
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Moment37
How do I cheat?
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PostPosted: Wed Aug 13, 2014 12:38 pm    Post subject: [Help] What do red addresses mean? Reply with quote

Hey, I have been looking all over for an answer on this, and I'm sorry if it's obvious, but I was just curious what red addresses were for in the address list.

I haven't seen an explanation on anything aside from the green and black ones.

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Dark Byte
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PostPosted: Wed Aug 13, 2014 1:07 pm    Post subject: Reply with quote

It means their value isn't the same as the last value
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Moment37
How do I cheat?
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PostPosted: Wed Aug 13, 2014 2:27 pm    Post subject: Reply with quote

Dark Byte wrote:
It means their value isn't the same as the last value


Thanks a ton. I assumed it had something to do with unwritable. What would cause a variable I lock to keep changing? I'm assuming it's being copied from another value, however I wasn't certain.

How would I trace this as well? Would I just find out what accesses that address?

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STN
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PostPosted: Wed Aug 13, 2014 2:56 pm    Post subject: Reply with quote

Moment37 wrote:
Dark Byte wrote:
It means their value isn't the same as the last value


Thanks a ton. I assumed it had something to do with unwritable. What would cause a variable I lock to keep changing? I'm assuming it's being copied from another value, however I wasn't certain.

How would I trace this as well? Would I just find out what accesses that address?


If its changing while you're still using it, it means the code location that is accessing it is writing tons of different values to it/being used as a temporary variable or its being accessed by a lot of different code locations each one writing different values. You can pretty much dispose addresses like these because they will not hold any useful value.

But if it is then yes find out what accesses it and then figure out what times the code location is accessing/writing the value that is useful to you and modify it then.

If its red doesn't mean its changing just that it changed from the time you did the last scan. Could be significant or not depends on the game itself.

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Moment37
How do I cheat?
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PostPosted: Thu Aug 14, 2014 6:58 pm    Post subject: Reply with quote

STN wrote:
Moment37 wrote:
Dark Byte wrote:
It means their value isn't the same as the last value


Thanks a ton. I assumed it had something to do with unwritable. What would cause a variable I lock to keep changing? I'm assuming it's being copied from another value, however I wasn't certain.

How would I trace this as well? Would I just find out what accesses that address?


If its changing while you're still using it, it means the code location that is accessing it is writing tons of different values to it/being used as a temporary variable or its being accessed by a lot of different code locations each one writing different values. You can pretty much dispose addresses like these because they will not hold any useful value.

But if it is then yes find out what accesses it and then figure out what times the code location is accessing/writing the value that is useful to you and modify it then.

If its red doesn't mean its changing just that it changed from the time you did the last scan. Could be significant or not depends on the game itself.


Indeed, thank you a lot for your help. Same goes for Dark Byte.

It's somewhat unrelated but here's the issue I'm currently faced with. I locate the address that supposedly contains health, try to modify it, and it gets rewritten from somewhere else and the health bar constantly flickers and depletes.

My assumption is that it's a copy. I cannot find the actual health container though, this is the only result that comes up. I'm guessing this is where I start trying to figure out what's accessing this address? The game consistantly crashes when I try, any way to add a limit to the amount of 'accesses' cheat engine can scan for?

(I'm guessing it crashes because too many things are accessing that address, and it can't keep up)

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