While It is possible to have multi level pointers and add constant offset as the last offset, does CE support some basic arithmetic like what is listed above to calculate the final pointer address?
Thanks
Edit:
Yep, so I tried lua scripting in the offset field like [readInteger(0xAddress)*2], it doesn't work.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum