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What are your thoughts on the rapid decay of cef usage?

 
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Nirojan
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PostPosted: Sun Jul 20, 2014 7:16 pm    Post subject: What are your thoughts on the rapid decay of cef usage? Reply with quote

please share
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Dark Byte
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PostPosted: Sun Jul 20, 2014 7:39 pm    Post subject: Reply with quote

The usage hasn't decayed(topics read actually rises gradually), but if you mean the decrease of new (useless) posts, then that's to be expected with the changes to the forum

It's now very clear that no online games are to be discussed and we don't even activate accounts if they found the forum by searching for online hacks

Instead of warning people for posting useless crap we now ban instantly (so people that would end up in rs just leave), or just mark them as invisible without them knowing.

We now have enough topics about the usage of cheat engine that most people know what to do instead of asking the same questions over and over

So yeah, a decrease in posts is what was expected

If you're talking about random spam, then that's mostly because most of them have grown up, are in prison or got killed by the police or died from an overdose

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STN
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PostPosted: Sun Jul 20, 2014 8:56 pm    Post subject: Reply with quote

Only dark byte would know the actual stats but look at CE's alexa which are estimated stats
http://www.alexa.com/siteinfo/cheatengine.org

If anything, the traffic graph has gone upwards compared to last year meaning more popular.

There are far more people who know about CE now than last year and the year before and the number is expected to rise until full global CE domination is complete Cool.

CE and the forums usage would only decrease or die if games somehow stopped being produced or some really smart anti-cheat protection was implemented that rendered memory searching and antidebuggers useless, that i don't think is ever going to happen even if game companies tried and it doesn't make sense for single player games anyway. For multiplayer games this has already been done to somewhat a successful degree but they can't stop aimbots/wallhacks etc. due to the nature of how they are made (fairfight on EA's part is a great thing but still not enough).

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Geri
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PostPosted: Mon Jul 21, 2014 2:52 am    Post subject: Reply with quote

We have so many cheats on this site, that by the time I play a game, it was ripped apart by several contributors and I don't have to do anything at all. It has become a rare occasion that I post cheats, because it's not necessary. Many contributors even update their cheats for new game versions and some topics go well over 50 pages (or even over 200, as it has happened with Borderlands 2).

If you look at useful content (not junk and trolling), then you don't see any decaying. There is absolutely nothing going on in the gaming world for months (usual summer, no big releases) and the site is still very much alive.

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daspamer
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PostPosted: Mon Jul 21, 2014 4:46 am    Post subject: Reply with quote

STN wrote:
Only dark byte would know the actual stats but look at CE's alexa which are estimated stats
http://www.alexa.com/siteinfo/cheatengine.org

If anything, the traffic graph has gone upwards compared to last year meaning more popular.

There are far more people who know about CE now than last year and the year before and the number is expected to rise until full global CE domination is complete Cool.

CE and the forums usage would only decrease or die if games somehow stopped being produced or some really smart anti-cheat protection was implemented that rendered memory searching and antidebuggers useless, that i don't think is ever going to happen even if game companies tried and it doesn't make sense for single player games anyway. For multiplayer games this has already been done to somewhat a successful degree but they can't stop aimbots/wallhacks etc. due to the nature of how they are made (fairfight on EA's part is a great thing but still not enough).

Alexa is bullcrap.
https://alexa.zendesk.com/hc/en-us/articles/200449744-How-are-Alexa-s-traffic-rankings-determined-

The only way to prevent cheating, is server sided (assuming it can be done for everything or at least important stuff).
Now fairfight can be avoided as long as you don't act like an 'obvious' hacker. (E.g avoid using aimbot, and if you do, don't do 100% accuracy and don't get high K/D, ESP should be safe).

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