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HELP NOOB

 
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BO$$
How do I cheat?
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Joined: 26 Jun 2014
Posts: 2

PostPosted: Sun Jul 06, 2014 3:33 am    Post subject: HELP NOOB Reply with quote

NoFlash

Code:
#define NoFlash 0x00D9A86D
Code:
Bytes OFF: \x68\x7C\x28\x58\x01
Bytes ON : \x68\x7C\x28\x58\x00


Rapid Fire

Code:
#define RapidFire 0x0063FD1A
Code:
Bytes OFF: \x68\x38\x5D\x50\x01
Bytes ON : \x68\x38\x5D\x50\x00


WHAT CODES ARE THOSE?

Can I use them with Cheat Engine?
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661089799107
Expert Cheater
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Joined: 25 Jan 2009
Posts: 186

PostPosted: Sun Jul 06, 2014 10:10 am    Post subject: Reply with quote

#define NoFlash 0x00D9A86D
I'm assuming that is a module offset.

Add module+00D9A86D as an array of bytes of size 5.

And set the value to 68 7C 28 58 00
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atom0s
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PostPosted: Sun Jul 06, 2014 3:16 pm    Post subject: Reply with quote

In cheat engine you can make an entry script like this:
Code:
[ENABLE]
00D9A86D:
db 68 7C 28 58 01

[DISABLE]
00D9A86D:
db 68 7C 28 58 00

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STN
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PostPosted: Sun Jul 06, 2014 7:52 pm    Post subject: Re: HELP NOOB Reply with quote

BO$$ wrote:
NoFlash

Code:
#define NoFlash 0x00D9A86D
Code:
Bytes OFF: \x68\x7C\x28\x58\x01
Bytes ON : \x68\x7C\x28\x58\x00


Rapid Fire

Code:
#define RapidFire 0x0063FD1A
Code:
Bytes OFF: \x68\x38\x5D\x50\x01
Bytes ON : \x68\x38\x5D\x50\x00


WHAT CODES ARE THOSE?

Can I use them with Cheat Engine?


These are opcodes, thats how you modify and use assembly.

Yes you can use them with CE. The #define RapidFire 0x0063FD1A part is address. In CE, you can 'define' an address like you would do a label

0063FD1A:

Hope this helps

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