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DontWannaBeASkid Newbie cheater
Reputation: 0
Joined: 01 Mar 2014 Posts: 13
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Posted: Thu May 22, 2014 11:54 am Post subject: Getting lots of values when scanning for one specific one |
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I'm a bit of a noob to cheat engine, but I've been scanning a game for my health value. The newest release of the game seems to be trying to prevent exploiting, so instead of searching for an exact value I've been switching between Changed and Unchanged values.
These values are not in anyway similar, then just happen to change (or not change) whenever I change (or not change) my health. (In case that sounds odd, I've been injuring my character to trigger the health loss).
I was wondering what I should do to try and find the true health value. Should I be debugging (if so, I can only use Kernel debugger) and what should I be debugging (access, write, etc)? |
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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Thu May 22, 2014 1:14 pm Post subject: |
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You should not be thinking about writing any scripts until you have found the value first.
Most games handle health values with float type. Try searching with float type...if that doesn't work, try all types. Increased/decreased will work better than changed, but should also be used in conjunction with unchanged.
Once you have found the value, you can use pointer scanner or injection. If injection, use 'what accesses'. In the debugger window, right-click to see if 'found opcodes access any other addresses'. If you see an instruction that only accesses (1) address, several times per second, then you probably have a winner. |
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Rissorr Master Cheater
Reputation: 3
Joined: 17 Sep 2013 Posts: 273 Location: Israel!
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Posted: Fri May 23, 2014 4:23 pm Post subject: |
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What game is it? i will try to help you.
also i agree with almost averything that "++METHOS" said and also i think you should try to make hotkeys like:
F1: Next Scan - Increased Value
F2: Next Scan - Decreased Value
F3: Next Scan - Unchenged Value
thats sometimes help me to find non-numberic values faster  |
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