Posted: Fri May 16, 2014 2:37 pm Post subject: [C++] How do i use base address from Point Scanner
Hello.
I've wrote a full code for my trainer and found base addresses from the game i want to crack, using Point Scanner, but i faced one problem: addresses from Point Scanner don't look standard way, because they have some kind of prefix like "game.exe"+xxxxxxxx. So the question is how to convert it to standard address so C++ could read them? Or is there some other tricky way?[/url]
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