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help send packet

 
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0xmm
How do I cheat?
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PostPosted: Thu May 01, 2014 3:36 am    Post subject: help send packet Reply with quote

need to send a packet altered to a server, but need to send the same socket and port used for normal program packages.
any ideas?
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atom0s
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PostPosted: Thu May 01, 2014 4:22 pm    Post subject: Reply with quote

Hook the network API the application/game is using.
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0xmm
How do I cheat?
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PostPosted: Sat May 03, 2014 6:15 pm    Post subject: Reply with quote

I hook api and sending will be the same socket and port standard?
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atom0s
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PostPosted: Sat May 03, 2014 7:35 pm    Post subject: Reply with quote

If you hook the method they use to send data then yes you will have access to that same socket.

If you debug and reverse a bit more, you can specifically find the send/receive functions that the game implements itself that you can hook onto as well.

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0xmm
How do I cheat?
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PostPosted: Sun May 04, 2014 11:25 am    Post subject: Reply with quote

can show an example of what to do for my base?
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atom0s
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PostPosted: Sun May 04, 2014 1:25 pm    Post subject: Reply with quote

Look around for information on detouring API / functions. I do not want to hold your hand and just give you code.
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0xmm
How do I cheat?
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PostPosted: Sun May 04, 2014 3:51 pm    Post subject: Reply with quote

I'm not talking about code.
for example:
1. Hook function / api
2. Sending my function
3. Normally return
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0xmm
How do I cheat?
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PostPosted: Mon May 05, 2014 7:26 pm    Post subject: Reply with quote

not need more, i searched, studied and Got it!
thanks atom0s helped me alot.
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