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Nano-Augmented Expert Cheater
Reputation: 2
Joined: 19 Nov 2011 Posts: 189
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Posted: Sun Jan 05, 2014 2:36 pm Post subject: Where do you start when you wanna learn this in particular? |
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Well, to start off I don't have much knowledge but the basics and finding X/Y coordinates if I want to "teleport" (but not by a hotkey or similar) so all in all nothing special - I also need to learn AOB scripting and how to find base pointers or whatever it's called so that the addresses won't change on restart and so on.
Though I'm pleasantly surprised how fun it is to play around with and find out stuff on your own. I've always had a thing for moon-jumping or infinite jumps and slow motion (for screenshots) type of codes, and there's a guy making trainers out there that's usually included something like that I've noticed lately.
Now... I've spent 2 weeks on off of course in searching for info and tutorials on "moonjump" or "infinite jumps" in particular but to no avail really. I'm kind of perplexed what to do next since I wouldn't mind spending a lot of time learning perhaps just these features for now.
Thanks for any input into this, PM or replies here.
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Rydian Grandmaster Cheater Supreme
Reputation: 31
Joined: 17 Sep 2012 Posts: 1358
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Posted: Sun Jan 05, 2014 5:06 pm Post subject: |
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Well. Think about how the game engine would work. It's all numbers. It all has to be numbers.
There's numbers that determine how many jumps you have left, if you have multiple jumps. If you have a double jump ability, then you have two jumps. Search for 2, then jump. You have one jump left at that point, so search for 1. Do your double jump, then search for 0 for example.
Or if you only have one jump, there's a value that determines whether you can jump right now or not. Sometimes it's as simple as 1 for being able to jump and 0 for not, but it may also depend on the value that determines the type of terrain you're standing on.
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justa_dude Grandmaster Cheater
Reputation: 23
Joined: 29 Jun 2010 Posts: 893
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Posted: Sun Jan 05, 2014 5:09 pm Post subject: |
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| Which game you're hacking makes a huge amount of difference. In theory, if you can find the y coordinate of your player then you should be able to set breakpoints on its access to locate the code that handles the jumping and poke around to find the logic that motivates him.
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