++METHOS I post too much
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Joined: 29 Oct 2010 Posts: 4197
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Posted: Wed Jan 16, 2013 10:29 pm Post subject: Need Help With Code Cave + Teleport |
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I am trying to write a teleport code for Family Guy: Back to the Multiverse (SKIDROW release) by injecting code somewhere that isn't being used.
I was wondering if someone could help me with it.
I wonder if I can do something like...if buttons x & y are pressed at the same time, read real values at address 1, 2 & 3, store values at addresses 4, 5 & 6. Then, if buttons x & z are pressed at the same time, read values at addresses 4, 5 & 6, write values at original addresses 1, 2 & 3...or something like that.
Is this possible?
When I wrote codes for PSP, it was a lot easier. All I had to do was write a jump in an area that I knew was constantly being accessed, jump to my code cave, write my code, and jump back. Of course, everything was in MIPS and writing code was a little different than standard assembly.
I'm just getting back in to all of this, so I've forgotten quite a bit.
Thanks.
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