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Problem with offsets changing from time to time...

 
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arbuz
How do I cheat?
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PostPosted: Tue Mar 13, 2012 9:00 am    Post subject: Problem with offsets changing from time to time... Reply with quote

So, I've got HP address'es pointer.

At the moment, it is:

[[[[[game.exe+005E7C54]+C]+10]+48]+4] <- this leads to HP value

When I enter these values manually to the C# code, it works even after few game restarts (module address changes aswell).

Before (2 days ago), I'v been using these offsets and they worked. Now for some reason, it's not.
[[[[[game.exe+005E7C54]+4]+14]+48]+4]

Is there a way I could somehow calculate/find automatically the right offsets in c# code?

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atom0s
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PostPosted: Tue Mar 13, 2012 10:26 am    Post subject: Reply with quote

Did your game update? Typically if the pointer is going through objects it wont change unless there is an update to the actual objects being used.
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arbuz
How do I cheat?
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PostPosted: Tue Mar 13, 2012 10:30 am    Post subject: Reply with quote

game's exe modification date is 2012-01-16 so the game has not been udpated

edit:
strange, it seems its back
[[[[[game.exe+005E7C54]+4]+14]+48]+4]
now...

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