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rain-13 Expert Cheater
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Joined: 18 Mar 2009 Posts: 110
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Posted: Sat Aug 13, 2011 6:18 am Post subject: What to do if "first scan" doesnt find probable po |
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I am trying to hack gold in Warcraft 2. I found gold address in that game. Now I used "find out what accesses to this address". It got it says me The value of the pointer needed to find this address is probably 00523998. Now I searched for 03523998 in hex, but I got no results.
how is it possible that CE gives probable pointer but when I search for it I get no values. I never had such problems. I have always got results for probable pointers guessed by CE debugger.
Does anyone know what causes this and what's the alternative way to get pointer for it? I tried pointer scan but it doesn't work for this game.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25920 Location: The netherlands
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Posted: Sat Aug 13, 2011 6:54 am Post subject: |
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is it 00523998 or 03523998
Because in the first case the address is already static and no need for a pointer
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rain-13 Expert Cheater
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Joined: 18 Mar 2009 Posts: 110
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Posted: Sat Aug 13, 2011 8:29 am Post subject: |
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thanks for pointing out typo. It's 00523998. But it doesn't matter as this is dynamic.
When I search for gold I always end up with 3 addresses
1 static address (green) that holds other value with other map.
1 static address which value gets reset by game as soon as i change it.
1 dynamic addresses that holds gold value and which I can freely change
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projectfallback How do I cheat?
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Joined: 18 Aug 2011 Posts: 2
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Posted: Thu Aug 18, 2011 6:32 am Post subject: |
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I'm having the same problem, with a different game though.
The money appears in CE as a static address, but freezing that value doesn't affect it, since it is always being overwritten by something. And the only pointers that come up through the 'What accesses/writes etc' don't exist...
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gaming04 Expert Cheater
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Joined: 06 Dec 2010 Posts: 190
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Posted: Thu Aug 18, 2011 12:44 pm Post subject: |
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| projectfallback wrote: | I'm having the same problem, with a different game though.
The money appears in CE as a static address, but freezing that value doesn't affect it, since it is always being overwritten by something. And the only pointers that come up through the 'What accesses/writes etc' don't exist... |
Wrong address. Do unknown value.
| rain-13 wrote: | thanks for pointing out typo. It's 00523998. But it doesn't matter as this is dynamic.
When I search for gold I always end up with 3 addresses
1 static address (green) that holds other value with other map.
1 static address which value gets reset by game as soon as i change it.
1 dynamic addresses that holds gold value and which I can freely change |
Use [Pointer Scan this Address] instead. Use it on the dynamic address that you claim to change freely.
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