Posted: Tue Feb 08, 2011 4:50 pm Post subject: Doing some Low Poly for a job I'm working on.
I'm doing some Augmented Reality with FLART and papervision3D. It is not a new thing but I got hired to implement it and see a way to use it for publicity.
anyways here is what I have done for the demo.
456 tris.
There is a lot of optimization to do I would say that I could half the tris count or 1/3 it.
I haven't loaded the non optimized model yet, if it runs smoothly I wont optimize it since it is just a demo, if I see some trouble handling the model I'll just have to do it..
oh I didnt update the thread but I finished the job.
optimized the model to have less than half the amount of tris the first one had. fixed the texture to fit it better.
and finished implementing the Augmented reality flash engine with my project.
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