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Making multiple code injections with same adress

 
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sreeragh2009
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PostPosted: Thu Jan 15, 2015 2:36 am    Post subject: Making multiple code injections with same adress Reply with quote

Sorry X-- censored Very Happy
So I have an address say "X"+ 94A0A2:
i have opcode as
Code:
addss xmm0,[esi+000004EC]

I use the esi value in almost all my hacks. But when i use auto assembler. And i disable multiple hacks then the game crashed. Its probably due to codes interfering with each other cause the address is same i.e
"X"+ 94A0A2:
So what should i do so that they dont interfere with each other ?
Thanks in advance. Very Happy

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Dark Byte
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PostPosted: Thu Jan 15, 2015 5:24 am    Post subject: Reply with quote

use only one script that does the hooking and all other cheats just set a flag to 1 or 0
and let the hook check those flags

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sreeragh2009
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Joined: 21 Oct 2014
Posts: 33
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PostPosted: Thu Jan 15, 2015 7:26 am    Post subject: Reply with quote

Dark Byte wrote:
use only one script that does the hooking and all other cheats just set a flag to 1 or 0
and let the hook check those flags

i have no idea what that means, can you give an example please.

EDIT :
as stated above the code changes to

Code:
jmp XXXXXXXXX

where XXXXXX is some address.
Now i said all my cheats are with same code so when i activate second hack, the first one get disabled, then when i disable the game crashes. So please elaborate what you state above please.

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