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Rob. Advanced Cheater
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Joined: 12 Jan 2010 Posts: 61 Location: Blackpool
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Stylised Grandmaster Cheater
Reputation: 20
Joined: 04 Nov 2008 Posts: 712
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Posted: Wed Apr 21, 2010 5:16 am Post subject: |
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Ewwwwwwwwwwwwwwwwwwwwwwwwwwwww.
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Rob. Advanced Cheater
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Joined: 12 Jan 2010 Posts: 61 Location: Blackpool
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Posted: Wed Apr 21, 2010 5:17 am Post subject: |
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Captain Rage wrote: | Ewwwwwwwwwwwwwwwwwwwwwwwwwwwww. |
??
_________________
I Play Computer Games
Hitler is a true fag.
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Stylised Grandmaster Cheater
Reputation: 20
Joined: 04 Nov 2008 Posts: 712
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Posted: Wed Apr 21, 2010 5:20 am Post subject: |
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Bad writing, too simple, vectors are badly drawn, are over render and have lights coming out of them[?], bad render placement, bad choice of colours, render goes over border.
Kthxbai.
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1929394839292057839194958 Grandmaster Cheater Supreme
Reputation: 130
Joined: 22 Dec 2006 Posts: 1509
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Posted: Wed Apr 21, 2010 5:23 am Post subject: |
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Captain Rage wrote: | Bad writing, too simple, vectors are badly drawn, are over render and have lights coming out of them[?], bad render placement, bad choice of colours, render goes over border.
Kthxbai. | They aren't vectors, they're vexels and are pentool lines. The render also doesn't go over the border at all, the border goes over the RENDER.
@OP:
Don't do that. Don't randomly use the pentool in an attempt to make your pieces look cool with block colours. Also don't use scanlines, ever. If you're going to pentool things, make it different colours, use gradients and new layers with different shades set to different layer styles (soft light, linear dodge etc/.) and don't make it look half real half not (real helmet super fake lines) because that fails.
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