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Auto Assemble or code injection?

 
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argarg
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Joined: 19 Jul 2005
Posts: 45

PostPosted: Tue Dec 19, 2006 8:49 am    Post subject: Auto Assemble or code injection? Reply with quote

i, I made a MapHack for Age of Mythology but i'd like to change the way it works. You can't turn it off ingame because if you change the value yourself ingame , it will cause a OUT OF SYNC error. I'm understanding a bit how it works but there's a few things I'd need to know.

1- How to add the address of a multi-level pointer?

2- Could you tell me maybe with a small exemple what I have to write as the code. "0" is when MapHack is turned on and "1" is off. there are 2 values: one is Fogofwar and the other is blackmap.

Will I need to allocate anything? I'm a bit confused but i should learn with exemples.
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