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Text Search = Valuable Information?

 
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Ethereal401
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PostPosted: Sat Oct 10, 2009 9:01 pm    Post subject: Text Search = Valuable Information? Reply with quote

Ok.. So my goal is to change the gravity in an unreal 3 based game. I did a text search for the word gravityZ and got a few results.

What I don't know how to do is take those text results and find the address to the number value for GravityZ.

I could use some professional insight here. Can I find a gravity value simply by searching for the word gravity in text?
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Radiation
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PostPosted: Sat Oct 10, 2009 11:25 pm    Post subject: Reply with quote

i believe it is supposed to be (value) after the word...
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hacksign23
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PostPosted: Sun Oct 11, 2009 12:11 am    Post subject: Reply with quote

nope, idk how you would find it unless you can change the value of gravity. if you can, then say so.
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hcavolsdsadgadsg
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PostPosted: Sun Oct 11, 2009 12:23 am    Post subject: Reply with quote

hacksign23 wrote:
nope, idk how you would find it unless you can change the value of gravity. if you can, then say so.


thankfully this is extremely easy to do in unreal!
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Dark Byte
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PostPosted: Sun Oct 11, 2009 4:49 am    Post subject: Reply with quote

also especially since unreal makes use of the physx api, so you can probably hook that somewhere

and there's probably also a console command you can use to find the address, and if there isn't make a mod that does it and then find the address being accessed
Or even just inject the mod itself into unreal, but that's a bit deeper into the game than probably needed

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