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		| angerist Grandmaster Cheater Supreme
 
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				|  Posted: Tue Sep 01, 2009 5:09 am    Post subject: Where to start? |   |  
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				| I'm in high school at the moment and I've recently been forced to think about career pathways and something that really appealed to me was game's development. Ever since I watched a movie on the making of WoW (lol). I'm studying programming at school but only the very basics. I wanna know where to start with 3d modeling. Or should I start with 2d? What software do you recommend to beginners. 
 If anyone knows anything about this please tell me
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		| Polynomial Grandmaster Cheater
 
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				|  Posted: Tue Sep 01, 2009 2:00 pm    Post subject: |   |  
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				| 3DS Max and Maya are the two 3D modelling applications I'd suggest you get to grips with if you want to do modelling in games. It's a pretty steep learning curve for anything like this, so check out plenty of tutorials and you should have a good time. 
 For programming, grab yourself a copy of the free version of Visual Studio and find some tutorials on C#. The XNA framework is something to have a look at too.
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Please do not reply to my posts with LLM-generated slop; I consider it to be an insult to my time.
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		| angerist Grandmaster Cheater Supreme
 
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				|  Posted: Wed Sep 02, 2009 1:59 am    Post subject: |   |  
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				| Hmm i might look at some books on 3DS max. It is wise to just skip straight to the industry standard. Shouldn't i be using something more user friendly do start with? _________________
 
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		| Fantasy I post too much
 
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				|  Posted: Wed Sep 02, 2009 6:34 am    Post subject: |   |  
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				| Blender is an easy program to start with, for 3D Modelling ? |  | 
	
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		| Cryoma Member of the Year
 
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				|  Posted: Wed Sep 02, 2009 8:37 pm    Post subject: |   |  
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				| When you start building games, start with 2d. I'd highly recommend Flash or Java, both are easy and great for games.
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		| hcavolsdsadgadsg I'm a spammer
 
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				|  Posted: Thu Sep 03, 2009 12:48 am    Post subject: |   |  
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				| If it's programming you want to do, then 2d will be much simpler to start off with. 
 Fun stuff. I'm considering writing a simple introduction to DirectX and how to get the very basics of what could be a 2d tile based engine up, is anyone interested?
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		| clanner Master Cheater
 
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				|  Posted: Thu Sep 03, 2009 5:19 pm    Post subject: |   |  
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				|  	  | slovach wrote: |  	  | If it's programming you want to do, then 2d will be much simpler to start off with. 
 Fun stuff. I'm considering writing a simple introduction to DirectX and how to get the very basics of what could be a 2d tile based engine up, is anyone interested?
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 I'm in for it! Let me know when its done!
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		| crapwhore Newbie cheater
 
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				|  Posted: Thu Sep 03, 2009 9:05 pm    Post subject: |   |  
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				| Well if you want something easy enough and 2d/3dish i would suggest get visual basic 6
 then download vbgore engine... just search google and you will find it easily
 just to start you off if you know nothing about programming ect then when familiar with 1 programming language move on to another
 
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		| Cryoma Member of the Year
 
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				|  Posted: Thu Sep 03, 2009 9:40 pm    Post subject: |   |  
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				|  	  | anticreeps wrote: |  	  | Well if you want something easy enough and 2d/3dish i would suggest get visual basic 6
 then download vbgore engine... just search google and you will find it easily
 just to start you off if you know nothing about programming ect then when familiar with 1 programming language move on to another
 
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 Myself and Slovach are the Authority, you should listen to us and not this fool.
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		| a13x12246 Cheater
 
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				|  Posted: Wed Jun 09, 2010 7:33 am    Post subject: |   |  
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				| C++ using the DarkGDK can do 2d or 3d games that are pretty good   
 If you want to make 3d models i recommend (milk shape or blender)
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