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How does a keygen work?

 
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NINTENDO
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PostPosted: Fri Aug 28, 2009 6:52 am    Post subject: How does a keygen work? Reply with quote

Topic.
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Austin Powers
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PostPosted: Fri Aug 28, 2009 6:58 am    Post subject: Reply with quote

depends on the creator who makes the keygen software
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NINTENDO
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PostPosted: Fri Aug 28, 2009 7:07 am    Post subject: Reply with quote

MBCDanny™ wrote:
depends on the creator who makes the keygen software

How do they generally work?
How many keys does it know?
How is it even possible to gues a random sheme? :S

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emil
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PostPosted: Fri Aug 28, 2009 7:12 am    Post subject: Reply with quote

From Wikipedia:
Quote:
The author of a keygen typically uses a disassembler to look at the raw assembly code of the targeted program, checking either the software itself or the installer. Once access has been obtained to the program's code, the location of the subroutine(s) responsible for verifying that the key entered is valid are found. Using this knowledge, the algorithm may be reverse engineered to generate valid keys, which is then incorporated into the keygen.
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Austin Powers
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PostPosted: Fri Aug 28, 2009 7:14 am    Post subject: Reply with quote

It relates to purchasable software and basically it generates a key code to use instead of buying a licenced code from the supplier.
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Slugsnack
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PostPosted: Fri Aug 28, 2009 7:32 am    Post subject: Reply with quote

either the creator reversed the key check routine so he can generate valid keys or very often these days you see hardcoded serials just alternated as you 'generate' another one
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DamiPL
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PostPosted: Fri Aug 28, 2009 9:33 am    Post subject: Reply with quote

if u want to learn how to do it, there was a simple vid tutorial from lena. I dont think it will work for the new games but u will get the idea on how it works.
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Karakawe
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PostPosted: Fri Aug 28, 2009 1:52 pm    Post subject: Reply with quote

Reversing + uFMOD library = modern keygen.
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hcavolsdsadgadsg
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PostPosted: Fri Aug 28, 2009 3:51 pm    Post subject: Reply with quote

Slugsnack wrote:
either the creator reversed the key check routine so he can generate valid keys or very often these days you see hardcoded serials just alternated as you 'generate' another one


Valid enough to get past the initial check maybe, but will likely never work online where the key actually gets checked against the master server.


Karakawe wrote:
Reversing + uFMOD library = modern keygen.


I laughed at the fmod addition, no keygen would truly be complete without obnoxious synthesizer music.
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