Posted: Sun May 31, 2009 1:17 pm Post subject: [Question] What does CPed means? Please Get in!
Quote:
CPed +0x42 = [float] Is the BP/EP/FP/DP (special flags) status of the player as follows:
Add these values, and write the sum into +66 (0x42).
* 1 = makes ped soft (ie. can move through walls and everything) (noclip in other words)
* 2 = freezes ped (ie. ped cannot walk)
* 4 = bullet-proof
* 8 = flame-proof
* 16 = ?
* 32 = ?
* 64 = damage-proof (from collisions etc)
* 128 = explosion-proof
From the previous things, i want to understand what does CPed +0x42 or overall what does CPed means? I want to know that, because i read that Bullet-Proof thing, and i want it so i can add it to my trainer, so can anyone help me around here? Or you will just let me here doesn't understand anything? _________________
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Posted: Sun May 31, 2009 1:23 pm Post subject:
CPed means the Ped class object structure
0x42 bytes after that start of that structue is the special flags status byte, each bit in that byte gives a specific status
You just have to find the start offset of the Ped object and and add 0x42 to that. (e.g perhaps health of the Ped is stored at offset 0x104, so just health address-0x104+0x42=status byte)
also, no idea what a Ped is, pedestrian? Pedophile(what kind of game is it?), whatever ? _________________
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