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Autoassembler Error

 
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sicnarf
Newbie cheater
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Joined: 09 Mar 2008
Posts: 22

PostPosted: Tue Jun 30, 2009 2:16 am    Post subject: Autoassembler Error Reply with quote

Hello guys/girls. Im curently trying to make a public uce since there's no one that seems to come soon.

I think that ive succesfully followed all the step (did two uce as a practice, this is my third one) ive checked every step two times, took all the needed time to change all string and all file name. Still im getting about 5 or 6 autoassembler error at the end. I would like to know your opinion about it. If yo9u know a solution, the cause or if it has already happened to you. Thanks in advance, sicnarf.

Ps: Ive been using the CeSource 5.3 (i feel like there's missing files, like for the trainer missing units.8 ....)

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Dark Byte
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Joined: 09 May 2003
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PostPosted: Tue Jun 30, 2009 6:13 am    Post subject: Reply with quote

always read the errors from the top the error you've highlighted is completly at the bottom, so has almost nothing to do with the real problem.

Fix the first one and the others might get fixed as well automatically

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sicnarf
Newbie cheater
Reputation: 0

Joined: 09 Mar 2008
Posts: 22

PostPosted: Tue Jun 30, 2009 7:58 am    Post subject: Reply with quote

Thanks worked Smile

Detected, gotta recheck my string.

Im wondering, if im right the thing that make a CE detected or not is the string used in dbk32.sys,dbk32functions.pas and newkernelhandler.pas right?

Or is there any other possible reason such as the Gui interface or?

Cause actualy, im a Grand Chase Usa hacker. Ive succesfully compiled the Cheat engine, i can see and edit the memory of the game (A Really good proof that everything work) but it seems Ultra detected Razz

Like habitualy, it would take about 40 sec to be detected but at the moment its like 2 sec, game doesnt load up, ended cause of an unexpected error, hacking tool detected.

Thanks in advance again Smile
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