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Addresses being used

 
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Butcher
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Location: lAS vEGAS no joke

PostPosted: Sun Mar 22, 2009 4:29 pm    Post subject: Addresses being used Reply with quote

Yeah, is there a program that will tell me which addresses got accessed during an amount of time? Say, I want to make anti kick, I can't find the value, so i get the program turn it on, get kicked, and see which one is the right one. I know there will be a lot, but its better than what ive been getting. Also same with no fog. Thanks,
Butcher

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sven3107
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PostPosted: Mon Mar 23, 2009 9:52 am    Post subject: Reply with quote

Yeah, if you get some data you can open the memory view and click 'Break and trace instructions', then you can specify the max amount of codes displayed.
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Dark Byte
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PostPosted: Mon Mar 23, 2009 10:23 am    Post subject: Reply with quote

He's asking for ALL addresses being accessed during a specific time.

This can be implemented, but it'll be really slow (e.g takes 10 minutes to move the mouse 1 pixel)

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Butcher
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PostPosted: Mon Mar 23, 2009 11:49 am    Post subject: Reply with quote

o... I thot so. One of my friends, Grimstone, recommended Spy++ so i got managed spy. Doesn't really show addresses lol.

In fact, dark byte, what program is that? IDc if it takes hour, all i would need to do is click and see what accesses it =p

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sven3107
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PostPosted: Mon Mar 23, 2009 1:24 pm    Post subject: Reply with quote

I know that, but it would be tough to put a tracer on the EIP register, right?
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Butcher
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PostPosted: Mon Mar 23, 2009 1:46 pm    Post subject: Reply with quote

I have no idea, would the kick use a boolean? Search 0 when in game, 1 when i get kicked? I tried searching Kicked by the host in text, getting 18 values, getting my friend to kick me 18 times and seeing what accesses them, and getting nothing I then tried finding my player value, which slot im in, and then getting kicked and seeing what accesses it. I didn't finish that way, but I will today after I get home from school. Also, on No Fog, I know its frakking possible but its eluding me. After I win, the fog goes away *.* but I can't seem to replicate that. When fog is on, I search 1 and when its off i search 0, and the other way around. Ive searched uknown initial value, turn off, increased value, reload game and turn back on, decreased value, etc etc. I got a couple of values that increased when i turned it off, and decreased when back on, however when i moved a unit around to see more, nothing happened. I tried freezing it, and then it wouldn't even do anything after i unfroze Twisted Evil
Stupid game... But so far im the only person to hack it. It isn't very big, 10 people online at a time at most. Most of the time there isn't any at all, most of the people live in Germany, UK, Sweden, Russia... You should see how hard it is to translate Russian... it translates hack as hoe Twisted Evil Twisted Evil lol so I gave up trying to tell him to turn the hack on only when in game and turn off before you leave.

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sven3107
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PostPosted: Tue Mar 24, 2009 10:19 am    Post subject: Reply with quote

Nah, no booleans, I'm almost sure that you can't un-ban yourself but if you get banned you can get data from it and make an anti-ban trainer that bypasses that reading code that snags you game ID
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Butcher
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Location: lAS vEGAS no joke

PostPosted: Tue Mar 24, 2009 11:28 am    Post subject: Reply with quote

it doesn't ban me, it just kicks. Thats the good thing =p
anyway thanks for your help again
ill just work on making life harder for host, if not an anti kick =p i love this game, its almost all client sided.

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