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How can I use pointer data gained from CE for scripting

 
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Leopardfist
How do I cheat?
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Joined: 25 Jun 2006
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PostPosted: Thu Jan 29, 2009 8:18 am    Post subject: How can I use pointer data gained from CE for scripting Reply with quote

What I want to know is, once I know the static address, regardless of how many pointers, how do I figure out how to make my program I write take the pointers into account and read the correct address?

I am very new to pointers, and also wanted to know if there is a good book on this type of stuff? One that will teach what the code in pointers means and such, EAX, EAS all that gibberish.

How does offsets work and such, EAX + 18, how does that go into effect with regard to the new address?
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